10 3月

Smash Hit

不得不承认我是个喜欢尝新的人,也是个喜新厌旧的人。

自从厌恶了毫无稳定性可言的越狱系统之后,除了刷回原生状态之外的第二件事就是每天在睡前打开App Store看看有无最新、好玩的App。SmashHit在App Store的评价达到了5颗星的。同样地,在GooglePlay上,它也达到了4.7分。截图为证:

而玩下来,Smash Hit确实就是这样一款可以让我沉迷的游戏。

首先,这是一款物理模拟游戏。超仿真的3D模拟和梦幻的音乐及音效带入感非常强,总使我有一种在做梦的感觉。

适宜的难度系数,上手也非常容易,几乎让我欲罢不能,唯一美中不足的是需要付费12元即能从失败的那个关卡继续下去。

贴一段作者的话:

It’s probably not what you would have expected from the game maker. You wont find quirky character designs are a cutesy side story. Smash Hit is unapologetically pure, casual gameplay, at its very finest. Players are taken through 50 different rooms filled with glass planes and given 1 objective: smash all the glass in sight.

Levels are on rails, meaning the only thing you have to worry about is the amount of balls in your inventory, and lining up the perfect shot. Glass and projectiles are brought to life using Mediocre’s trademark lifelike physics, and although graphics are simple, they feature realistic lighting techniques that’ll make your jaw drop.

Although Smash Hit is completely free to download, you may want to consider buying the premium version for $2. The full version allows you to save your progress at check-points and gain access to cloud game saves — nice bonuses, but something you might be able to do without if you’re feeling up to the challenge.

在玩此游戏的时候,我总在想我究竟是这个球呢还是一个在丢球的人?

PS.我至今为止的最好成绩是Check Point5,而办公室的人民币战士已经玩到了Check Point7。